var Vector = require('burner').Vector;
/**
* Creates a Mask around the tornado's world.
* @constructor
*/
function Mask() {
this.color = [20, 20, 20];
this.isStatic = true;
this.borderRadius = 0;
this.borderWidth = 0;
this.zIndex = 100;
}
/**
* Configures an instance of Mask.
* @param {Object} props A map of required properties.
* @param {Object} props.location The mask location.
* @param {number} props.width Width.
* @param {number} props.height Height.
* @memberOf Mask
*/
Mask.prototype.configure = function(props) {
this.location = props.location;
this.width = props.width;
this.height = props.height;
};
module.exports = Mask;